HumComInt
Thursday, October 28, 2004
and Londero comes through to take the chequered flag!
Back to my poor old grandad again, but the lecture on monday reminded me of what him, and im sure many others do when playing racing games on a console.
Many times we get so involved in a game that we tend to forget that we are actually playing and am not a daredevil superhero, magic mushroom popping plumber, or lunatic formula one driver. We develop a bond with the console, momentarily we forget that it is just a computing device, we begin to empathise with it. Feelings that are normally reserved for other humans, such as happiness, anger, etc, we display subconsciously.
One example of such affordance is when pretending to be the next Michael Schumacher in racing games, moreso if you have a steering wheel as it closens the comparison between virtual and reality. Whilst battling wheel to wheel often you could find yourself hurling abuse at the drivers going past or whilst going around corners, you might sway into the corner as if you are driving the car yourself.
Monday, October 25, 2004
Clothes: here today, gone tommorow?
New night vision mobile camera sees through clothes
New technology invented by a Japanese company allows voyueristic Japanese perverts take sneaky shots of people naked. By picking up the heat given off the camera is able to produce an image of our body, excluding clothes.
Surely this is a sign of technology getting too advanced and too intrusive on our lives. Even though the camera was not intended for this use, it is probably more than likely that Yomada (the company behind this device) genuinely are innocent in believing that they didn't know about this. These criteria, and any side effects as a result need to be taken into consideration when designing new products. Gadgets such as these ensure that it becomes more difficult for people to accept modern day technology.
